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Never-Ending Adventure

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Woo, time to bring this category alive again, last time its counting, this time its adventuring.

How the game works
Our hero named Billy will be going on an adventure, and you will be choosing his path, basically, one person will make an option between A and B, and the following person will answer, leading to another choice related to the path they chosen, And yes Billy is vulernable and not immortal, he can die from being attacked or an sickness, this is basically like RPG, Pokemon, Choose Your Own Adventure all mixed up, I hope this will go well and not get locked by an fox or an person.



Rules and Regulations
There are some rules with your choices, as below I will list them
- No innopropiate choices, Skaia PG rules apply to this
- The hero will end his journey at either 10,000 replies or dying before he finishes.
- You cannot purposely try to intently kill Billy
- During battles, Billy will always have 250 HP and traveling, he can only last 7 days without food
- Billy will have $50000 for food and supplies, more can be gathered by hunting down animals
- Animal Loot can be dropped 1-3x
- Do not be an idiot.



Information
Name - Billy
HP - 250
Armour - 0
Weapon - Rusty Sword (+12)
Total ATK - 15
Cash - $50000
Location - Forest I


Let the adventure begin.



Choice
- Travel Deeper into Forest II (Mob Rate 35%)

- Travel onto Field I (Mob Rate 20%)


Mobs
Forest Mobs are like typically what you see in forests in RPGs

Field Mobs are like animals and stuff

Mob HP cant go over 50 in I - V
Mob Damage cant go over 125 in I - X
Mob Shield in I - III is always 3 (-3 Attack Recieved)

Loot is releated to the the type of mob
Posted Aug 17, 18 · OP · Last edited Aug 17, 18 by Varoux
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RagedEclipse Vanilla-OPMod
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Travel Deeper into Forest II

He has now entered the Deep Forest. It is dark and cold.

CHOICE
-Keep travelling through the night (Hostile Mob Rate ^ 60%)
-Make a fire and sleep (Hostile Mob Rate v 5%)
Posted Aug 17, 18 · Last edited Aug 17, 18 by RagedEclip...
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Make an fire and sleep

In order to get the logs and sticks, you used the sword (Sword Durb 22/25)

It is now daytime but you encounter an Crocodile coming towards you

- Run (Will "Accidently" drop $1750)
- Fight

Crocodile Stats
HP - 40
Shield - 3
Attack - 65
Posted Aug 17, 18 · OP
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-Fight
Throws rocks on the crocodile
Crocodile Health - 1
Doesnt work efficiently.
- Run Away - Drops $5000
- keep fighting - Chance of Death +60%
Posted Aug 18, 18
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Run Away—
While running, you find a village.
They run into their huts and shut the doors because you have entered their premises.
—Knock on Door (Chance of becoming an ally and have a base for yourself ^89%)
—Raid loot (Immediate enemies - Chance of getting attacked and killed by Chief ^30%)
Posted Aug 18, 18
9jy VIP
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--Raid Loot
You do it in a sneaky way and take down the guards one by one, the other tribesmen are hunting for food and you successfully killed the Chief. You got 100 gold coins, food and clothing, you hear screaming outside so you ran in the forest, but by surprise, you meet a group of four people who appears to be his men.
--Fight ( You will get yourself some loot, have a base yourself, chance of dying is ^60% )
--Run Away ( Escape the people, 5% chance of dropping loot and far from dying )
Posted Aug 18, 18
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aw.. you chose to be enemies? anyway...

—Fight
You end up killing one of them, and you push the other two off the cliff next to the village. The other runs away. You got $400, and a base. You were severely wounded and successfully scavenged the village to find medicine. You apply it. You calculate food and drink. It is 400 each. You can get more by hunting.

—Sleep (Recover quickly, food and drink will be removed 5 of each when you wake up)
—Hunt (Chance of death ^10%, you will get 50 food and drink and $100.)
(if hunting)— Travel Deeper into Forest II (Mob Rate 35% — ^20% chance of death)
or
Travel onto Field I (Mob Rate 20%)
Posted Aug 18, 18 · Last edited Aug 18, 18 by Glados
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im feeling too lazy but well imma continue

-Hunt
he starts hunting and realises $48900 left.

-Start trying to find a city- ^70% of finding a safe place and base of operation
OR
-Travel deeper into forest - 90% of meeting a flood dragon ( 90% of dying OR 10% of becoming friends with it)
Posted Aug 18, 18
9jy VIP
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--Travel Deeper into forest
Billy encounters a lvl. 10 Flood Dragon, what will you do?

--Run away ( ^50% chance of losing the dragon )
--Tame the Flood Dragon ( By successfully taming it, it will be fighting enemies by your side and can serve as a very fast transport on water, 20% of taming it )
--Fight the Flood Dragon ( ^70% of dying as the temperature weakens the dragon, drops rare loot )
Posted Aug 18, 18
Banned
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—Fight the Flood Dragon
Billy is very quick, and slashes the dragons neck several times. Then, once it was loose enough, Billy sliced it off.

The dragon drops:
Metal Blade (+23 ATK)
Amethyst chest (+15 AMR)

Billy stats:
+23 ATK Metal Blade
+15 AMR Amethyst Chest

—Return to Village/Forest I (Base)
—Find another fresh city instead (Base, potential allies, good location, well known city, armor +15, ATK + 10)
Posted Aug 19, 18 · Last edited Aug 20, 18 by Glados
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