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General Concern Trouble with launching the launcher (Actually playing)

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Once i press play on the launcher, it loads in and waits to open Minecraft. Afterword, maybe a coupe seconds the launch will pop up again with this message.

"
[18:42:08] [client thread/info]: Setting user: Extert
[18:42:11] [client thread/info]: LWJGL Version: 2.9.4
[18:42:11] [client thread/error]: Couldn't set pixel format
org.lwjgl.LWJGLException: Pixel format not accelerated
at org.lwjgl.opengl.WindowsPeerInfo.nChoosePixelFormat(Native Method) ~[lwjgl-2.9.4-nightly-20150209.jar:?]
at org.lwjgl.opengl.WindowsPeerInfo.choosePixelFormat(WindowsPeerInfo.java:52) ~[lwjgl-2.9.4-nightly-20150209.jar:?]
at org.lwjgl.opengl.WindowsDisplay.createWindow(WindowsDisplay.java:247) ~[lwjgl-2.9.4-nightly-20150209.jar:?]
at org.lwjgl.opengl.Display.createWindow(Display.java:306) ~[lwjgl-2.9.4-nightly-20150209.jar:?]
at org.lwjgl.opengl.Display.create(Display.java:848) ~[lwjgl-2.9.4-nightly-20150209.jar:?]
at org.lwjgl.opengl.Display.create(Display.java:757) ~[lwjgl-2.9.4-nightly-20150209.jar:?]
at bib.at(SourceFile:622) [1.12.1.jar:?]
at bib.aq(SourceFile:458) [1.12.1.jar:?]
at bib.a(SourceFile:404) [1.12.1.jar:?]
at net.minecraft.client.main.Main.main(SourceFile:123) [1.12.1.jar:?]
---- Minecraft Crash Report ----
// Why did you do that?

Time: 1/29/19 6:42 PM
Description: Initializing game

org.lwjgl.LWJGLException: Pixel format not accelerated
at org.lwjgl.opengl.WindowsPeerInfo.nChoosePixelFormat(Native Method)
at org.lwjgl.opengl.WindowsPeerInfo.choosePixelFormat(WindowsPeerInfo.java:52)
at org.lwjgl.opengl.WindowsDisplay.createWindow(WindowsDisplay.java:247)
at org.lwjgl.opengl.Display.createWindow(Display.java:306)
at org.lwjgl.opengl.Display.create(Display.java:848)
at org.lwjgl.opengl.Display.create(Display.java:757)
at org.lwjgl.opengl.Display.create(Display.java:739)
at bib.at(SourceFile:635)
at bib.aq(SourceFile:458)
at bib.a(SourceFile:404)
at net.minecraft.client.main.Main.main(SourceFile:123)


A detailed walkthrough of the error, its code path and all known details is as follows:

-- Head --
Thread: Client thread
Stacktrace:
at org.lwjgl.opengl.WindowsPeerInfo.nChoosePixelFormat(Native Method)
at org.lwjgl.opengl.WindowsPeerInfo.choosePixelFormat(WindowsPeerInfo.java:52)
at org.lwjgl.opengl.WindowsDisplay.createWindow(WindowsDisplay.java:247)
at org.lwjgl.opengl.Display.createWindow(Display.java:306)
at org.lwjgl.opengl.Display.create(Display.java:848)
at org.lwjgl.opengl.Display.create(Display.java:757)
at org.lwjgl.opengl.Display.create(Display.java:739)
at bib.at(SourceFile:635)
at bib.aq(SourceFile:458)

-- Initialization --
Details:
Stacktrace:
at bib.a(SourceFile:404)
at net.minecraft.client.main.Main.main(SourceFile:123)

-- System Details --
Details:
Minecraft Version: 1.12.1
Operating System: Windows 10 (amd64) version 10.0
Java Version: 1.8.0_181, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 13919320 bytes (13 MB) / 151461888 bytes (144 MB) up to 1060372480 bytes (1011 MB)
JVM Flags: 6 total; -Xmx1G -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
Launched Version: 1.12.1
LWJGL: 2.9.4
OpenGL: ~~ERROR~~ RuntimeException: No OpenGL context found in the current thread.
GL Caps:
Using VBOs: Yes
Is Modded: Probably not. Jar signature remains and client brand is untouched.
Type: Client (map_client.txt)
Resource Packs:
Current Language: ~~ERROR~~ NullPointerException: null
Profiler Position: N/A (disabled)
CPU: <unknown>
#@!@# Game crashed! Crash report saved to: #@!@# C:\Users\User\AppData\Roaming\.minecraft\crash-reports\crash-2019-01-29_18.42.13-client.txt
Java HotSpot(TM) 64-Bit Server VM warning: Using incremental CMS is deprecated and will likely be removed in a future release
"

Does anyone know why it doesn't work? Seeing this just makes my head hurt.
Thanks in advance.
Posted Jan 29, 19 · OP · Last edited Jan 29, 19 by Extert112
ProRealm PUMPKIN
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java problem or just delete all of minecraft files and redownload thats my problem back then :d watch it here .. https://www.youtube.com/watch?v=HePmfWLDu0s
Posted Jan 29, 19
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Hey! I followed the video, and re-installed the launcher, but the problem still persists. It it something with my PC?

"
[10:27:43] [Client thread/INFO]: Setting user: extert
[10:27:45] [Client thread/INFO]: LWJGL Version: 2.9.4
[10:27:45] [Client thread/ERROR]: Couldn't set pixel format
org.lwjgl.LWJGLException: Pixel format not accelerated
at org.lwjgl.opengl.WindowsPeerInfo.nChoosePixelFormat(Native Method) ~[lwjgl-2.9.4-nightly-20150209.jar:?]
at org.lwjgl.opengl.WindowsPeerInfo.choosePixelFormat(WindowsPeerInfo.java:52) ~[lwjgl-2.9.4-nightly-20150209.jar:?]
at org.lwjgl.opengl.WindowsDisplay.createWindow(WindowsDisplay.java:247) ~[lwjgl-2.9.4-nightly-20150209.jar:?]
at org.lwjgl.opengl.Display.createWindow(Display.java:306) ~[lwjgl-2.9.4-nightly-20150209.jar:?]
at org.lwjgl.opengl.Display.create(Display.java:848) ~[lwjgl-2.9.4-nightly-20150209.jar:?]
at org.lwjgl.opengl.Display.create(Display.java:757) ~[lwjgl-2.9.4-nightly-20150209.jar:?]
at bib.at(SourceFile:622) [1.12.1.jar:?]
at bib.aq(SourceFile:458) [1.12.1.jar:?]
at bib.a(SourceFile:404) [1.12.1.jar:?]
at net.minecraft.client.main.Main.main(SourceFile:123) [1.12.1.jar:?]
---- Minecraft Crash Report ----
// I'm sorry, Dave.

Time: 1/30/19 10:27 AM
Description: Initializing game

org.lwjgl.LWJGLException: Pixel format not accelerated
at org.lwjgl.opengl.WindowsPeerInfo.nChoosePixelFormat(Native Method)
at org.lwjgl.opengl.WindowsPeerInfo.choosePixelFormat(WindowsPeerInfo.java:52)
at org.lwjgl.opengl.WindowsDisplay.createWindow(WindowsDisplay.java:247)
at org.lwjgl.opengl.Display.createWindow(Display.java:306)
at org.lwjgl.opengl.Display.create(Display.java:848)
at org.lwjgl.opengl.Display.create(Display.java:757)
at org.lwjgl.opengl.Display.create(Display.java:739)
at bib.at(SourceFile:635)
at bib.aq(SourceFile:458)
at bib.a(SourceFile:404)
at net.minecraft.client.main.Main.main(SourceFile:123)


A detailed walkthrough of the error, its code path and all known details is as follows:

-- Head --
Thread: Client thread
Stacktrace:
at org.lwjgl.opengl.WindowsPeerInfo.nChoosePixelFormat(Native Method)
at org.lwjgl.opengl.WindowsPeerInfo.choosePixelFormat(WindowsPeerInfo.java:52)
at org.lwjgl.opengl.WindowsDisplay.createWindow(WindowsDisplay.java:247)
at org.lwjgl.opengl.Display.createWindow(Display.java:306)
at org.lwjgl.opengl.Display.create(Display.java:848)
at org.lwjgl.opengl.Display.create(Display.java:757)
at org.lwjgl.opengl.Display.create(Display.java:739)
at bib.at(SourceFile:635)
at bib.aq(SourceFile:458)

-- Initialization --
Details:
Stacktrace:
at bib.a(SourceFile:404)
at net.minecraft.client.main.Main.main(SourceFile:123)

-- System Details --
Details:
Minecraft Version: 1.12.1
Operating System: Windows 10 (amd64) version 10.0
Java Version: 1.8.0_191, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 14346880 bytes (13 MB) / 150999040 bytes (144 MB) up to 2134114304 bytes (2035 MB)
JVM Flags: 6 total; -Xmx2G -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
Launched Version: 1.12.1
LWJGL: 2.9.4
OpenGL: ~~ERROR~~ RuntimeException: No OpenGL context found in the current thread.
GL Caps:
Using VBOs: Yes
Is Modded: Probably not. Jar signature remains and client brand is untouched.
Type: Client (map_client.txt)
Resource Packs:
Current Language: ~~ERROR~~ NullPointerException: null
Profiler Position: N/A (disabled)
CPU: <unknown>
#@!@# Game crashed! Crash report saved to: #@!@# C:\Users\User\AppData\Roaming\.minecraft\crash-reports\crash-2019-01-30_10.27.47-client.txt
Java HotSpot(TM) 64-Bit Server VM warning: Using incremental CMS is deprecated and will likely be removed in a future release
"
Posted Jan 30, 19 · OP
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ProRealm PUMPKIN
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meybe yeah in pc because i was window 10 back then and still i do it the youtube and still not work and i downgrade my window 10 to 8 and after it it works perfectly now and not lag . maybe a pc problem
Posted Jan 30, 19
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try using optifine or non optifine if it works because sometime when i use optifine it will go like that
Posted Jan 30, 19
JustBernie Member
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Please use the CODE tag to post the codes and logs so the post looks clean and is easier to read.


Now, according to the logs you posted you are having some GPU problems.
Please check you have the latest GPU drivers installed and working on your PC.
If you are using NVIDIA GPU -> Use this link.
If you are using AMD GPU -> Use this software.
If you are using Intel Onboard Graphics (a.k.a Intel HD Graphics) GPU -> Use this software.

Also verify if your GPU is OpenGL 4.4 or 4.5 compatible since Minecraft requires that library to run and, once again, according to the logs it doesn't seem to be working.

~ Bernie
Posted Feb 1, 19
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JuanCenaa VIP
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HI i think the the version for some pc like a and old mac not mac pro the fat ones they only support up to 1.10.2 but if on pc windows then you will have to get a different launcher but please to play on skaia thats the way i do it on my mac but i got a mac pro with a gaming pc so it does not matter to me hopefully this tip works JuanCenaa there whenever you need just msg me thnx :d
Posted Feb 5, 19
ReptileGamingMC PUMPKINVIP+
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The only fix I'd find out isto execute the jarfix.exe and delete the whole files in the .minecraft folder, in which the https://www.khronos.org/opengl/wiki/Getting_Started#Downloading_OpenGL/ helps a lot of the issue OpenGL: ~~ERROR~~ RuntimeException: No OpenGL context found in the current thread. 👍
~Peace Talks

LiveLoveSkaia

Posted Feb 19, 19 · Last edited Feb 19, 19 by ReptileGam...
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